- Bug fix: selling an equipped item is now blocked with a warning rather than silently unequipping it
- Bug fix: equipping gear now enforces level requirements and shows an error if you don't meet them
- Crafting/Smithing/Fletching/Cooking recipe rows now show output stats (attack/defense/strength bonuses, healing, or damage) and level requirements with your current level
- Bug fix: cancelling a prayer, runecrafting, or crafting session no longer loses your materials - bones, rune essence, and ingredients are only consumed when you collect the completed session
- Bug fix: quest progress now accumulates correctly even if the prerequisite quest hasn't been claimed yet
- Bug fix: armor bonuses now correctly apply in combat for all session types (direct, queued, and boss fights)
- Combat screen: Attack, Strength, and Defence rows show your total gear bonus (+N from gear)
- Skills screen: Mining, Woodcutting, and Fishing rows show your equipped tool efficiency
- Dungeon list: each dungeon shows a survival estimate (Looks manageable / Risky / Likely to die) based on your current gear and food
- Warning dialog appears before entering a dungeon if you have no food equipped
- Shop sell tab: items are now grouped by category (Weapons, Armor, Tools, Food, Materials, Misc)
- Combat sessions now end as soon as the player dies rather than running the full timer
