# Gradle / build
.gradle/
build/
captures/
.cxx/
.externalNativeBuild/

# Generated libGDX native libraries (re-extracted by copyAndroidNatives)
app/libs/

# Local config
local.properties
keystore.properties

# IDE
.idea/
*.iml
.kotlin/

# Artifacts
*.apk
*.aab
*.keystore
*.jks

# RL gym (Python) + web — heavy/regenerable artifacts.
# NOTE: the trained bot weights in web/models/*.onnx ARE committed (the game needs them).
gym/.venv/
gym/checkpoints/
gym/runs/
gym/replays/
gym/.numba_cache/
web/node_modules/
**/__pycache__/
*.pyc
*.log
